[ art / co / ot / q / qt / v ] [ 3dpd / unf ] [ g / sic ] [ countdown / hyperindex / linkboard / quest archive / stream ] [ Hamburger Time Calendar / MLPG Beacon / Donate / Game & Mumble Servers ] [ Rules & FAQs / Credits ] [ Mod ] [ home ]

/art/ - Art

Password (For file deletion.)

  [Go to bottom]   [Catalog]   [Return]   [Archive]

File: 1354870253807.jpg (946.96 KB, 1270x1230, 121206-collage_2012.jpg)

 No.600[View All]

I draw. I love big titties. I like ponies. I like human ponies. I draw nudes but no porn. I have a deviantART.

I'll take your questions here.
385 posts and 178 image replies omitted. Click reply to view.


Shame. Photo Finish is a qt.


Hey MSOB, who's your favorite pony?


It's time.


File: 1385056320616.jpg (1.3 MB, 2800x1940, 131121-sketches.jpg)



File: 1385056345237.jpg (210.22 KB, 1113x1487, 131121-darcy.jpg)




File: 1385556850164.png (13.17 KB, 312x318, 5d8ff05211862ec6e4d76d378c….png)

Drafting up commission rates. These look reasonable?


Hard to tell without any examples. For example, does complex drawing include colors or not? It sounds like it should but on the other hand colors are listed separately.

Doesn't sound like the prices would be way off though.


Samples are phase 2, I guess.


I'd pay 14$ for clean lines and 20$ for a "complex drawing" if I were ever to commission an artist with a "random pool".


Minimum wage is 7 to 8 USD for an hour's work, yeah. Of course, I'd rather highball it, the idea being that I can push out a piece in 1-4 hours' time.

The pool eliminates the "first come, first served" mentality of typical slot queues, by allowing people of disparate time zones to submit requests at their leisure. I won't take payment until at least work begins. It also allows me to work in a more "Agile" manner instead of being strung to a single project or sequence of projects at a time.


File: 1385613903390.jpg (308.79 KB, 1147x692, 111326-sunny_dulce.jpg)

AA is drawing a humanized version of Sunny and Dulce. Here is my pony version.

I'd say something like this would go for 16+6. It was a very simple style.


File: 1385613937806.jpg (308.34 KB, 1147x692, dusu2.jpg)

And he demanded bigger pupils.


Let's see those projects!


File: 1385630892612.png (183.36 KB, 645x937, fd73d86034ff8fdf05ce3a21a6….png)

Well, first thing to mention, I guess, is Major Miners. Most recent "creation" and, admittedly, started as a fanwork as most of my things do. Right now I'm working on redesigning the characters and their color schemes to move them away from MLP and make it into its own thing. Considering I intend it to be a 2D Metroidvania starring Pinkamena and her sisters, it was already pretty far removed from the original property.

Seen here is a snapshot of a color palette rework in progress. I start with the base colors and make each section on its own layer so I can swap in color swatches piecemeal and see what works. Mena herself is likely going to stay in the red/pink range, but get more red in her colors to indicate her fiery and explosive gameplay. (Not pictured: her hand cannon)


File: 1385631974356.jpg (393.51 KB, 1160x762, 111216-mlp_pierock.jpg)

In fact, you can see some of the redesigns posted earlier this year:

This here is the pic that started it all. You can see how I was going hard into the chibi style to have a feel for what the in-game aesthetic might be like, but as I developed the anatomy and silhouettes for each character, I started to give them longer, more stylized bodies that would play up their different personalities (and bust sizes, yes).


>2d metroidvania
Ah, I'd seen you talking about it before but wasn't quite sure what sort of thing you were going for.

How are you planning to include the digging elements, since that seems kind of inherent in something with "miners" in the name, and what sort of setting are you thinking of?


File: 1385633888815.jpg (570.59 KB, 1716x708, 111227-major_miners.jpg)

This was the second drawing. You can see how I changed the proportions already to give them more distinct profiles and more color space to work with.

Well, obviously each sister has their own method of getting around, which means it's necessary to swap between each one to unlock hidden areas (much like Jet Force Gemini and other old Rare adventure games). Bianca can lift heavy boulders and drill through earth, while Mena uses her bombs to rearrange the landscape (timing-based puzzles?), and Ingrid's tools allow her to scale walls and grapple onto ceilings.

The setting is a sort of generic anime fantasy, with magic present at a low-mid level alongside technology (Bianca has a fucking drill for crying out loud). The sisters themselves don't use a lot of advanced magic or spells, though they each one has a magical skill tree.


File: 1385637542004.jpg (303.84 KB, 1400x600, rjd2.jpg)

Compilation of those redesigns from earlier. They're still in the homage stage, but I hope to move them further out so they can inhabit their own character. "Dizzy" was a step in the right direction, I think.

Characters like the Phasm Queen >>3665 would show up as rival treasure hunters and recurring boss encounters. PQ would be unique in that she controls the Phasmid insects, mimicking the abilities of other characters, and inhabits her own level in the Phasm Hive, as opposed to the other adventurers who just wander the map.

A lot of characters were planned to make appearances, including the Flim Flam brothers, Time Turner/Doctor Whooves, the Spa Twins… It'll be difficult revamping each of them, but they each already have solid enough core concepts that I can probably whip up something new with each one.


Have anything for the mechanics?


File: 1385640723078.png (135.42 KB, 700x400, 120509-mm_stances.png)

Nothing illustrated, save for this. Ingrid's original concept was to play like a beat-em-up, a hybrid of Smash Bros. button combos and Shank's fluid transitions. She would cycle through different stances to gain access to different movesets, though more recent drafts have simplified that a fair bit. One of the real issues is making "upgrades" and changes to fighting abilities match up with increased ability to explore and unlock new areas.


File: 1385641775288.png (286.47 KB, 976x758, 120512-mm_tVb.png)

Well, there might be some button mashing involved if a weapon clash occurs.


File: 1386067580779.png (296.67 KB, 919x923, 75e302593aa70d18cb4c9577ff….png)

Working on superthin lines, will try painting over 'em later probably.


Sunny eating dick. I guess it had to happen some time.


File: 1386117043012.jpg (275.6 KB, 1100x1300, 131203-sunny.jpg)

Brand new Sunny art coming at ya.
She's gained like thirty cup sizes since I first made her.


File: 1386697218101.gif (1011.87 KB, 272x151, Sunny goes to a restaurant.gif)




File: 1387083126886.jpg (337.33 KB, 1500x1500, 131214-bootybootybootyboot….jpg)

or not


I might have to use this.




Don't play dumb, you know damn well what for.


Hope you've been saving up, you know how much Flitter enjoys being filled


File: 1387362795587.jpg (261.55 KB, 900x1800, 131217-barrel.jpg)

Darcy has her father's strength


But not her mother's boobs.


That woman should be illegal


Even better, she's Mexican


Who's the mother?

And I guess I should have seen that one coming.


I really haven't drawn any of the satyrs alongside their parents, usually because drawing them next to (fem)Anon kind of ruins the cipher, even though the child's human features should clearly imply their heritage. Hmm.


Okay, so, BABScon.

I'm going to register a table.


File: 1387771866142.png (292.32 KB, 792x1005, 131222-comms.png)

MLPG gets first-wave access.

I don't really use tumblr or other social networks, so reblog/share as you like.


I missed that picture of Twist eating one of those absurdly large lollipops. Can I have it?


File: 1387834140589.png (816.29 KB, 1000x997, it's so big and hard i jus….png)

Another one for the "I'll finish it later" pile


She shouldn't be this adorble.


File: 1388396858435.jpg (177.41 KB, 900x900, she wants you to finish.jpg)

Encouragement for that writefag


Oh god she is just the cutest little thi-



File: 1388476150553.jpg (1001.07 KB, 1500x1000, 131231-retrospect.jpg)

Retrospective. More vivid than anticipated.


File: 1388476830559.jpg (378.86 KB, 1161x1650, 131230-lilyb.jpg)

First commission piece done. Lily Blossom, ordered by Redheart.


It's more acceptable to put as my background as last years.


Than last years even


Holy shit, it's been a year? New thread time!

[View All] (385 posts and 178 image replies omitted)
[Go to top] [Catalog] [Return][Post a Reply]
Delete Post [ ]
[ art / co / ot / q / qt / v ] [ 3dpd / unf ] [ g / sic ] [ countdown / hyperindex / linkboard / quest archive / stream ] [ Hamburger Time Calendar / MLPG Beacon / Donate / Game & Mumble Servers ] [ Rules & FAQs / Credits ] [ Mod ] [ home ]