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File: 1372089283530.png (647.97 KB, 1024x576, firefall timeline as of 06….png)


* What is Firefall?

"Firefall is a sci-fi MMO shooter set in a future Earth. A starship disaster unleashes a titanic energy storm called the Melding. It envelopes the earth, wipes out most of the planet, and spawns hostile creatures who self-proclaim themselves the Chosen.

Players must band together. Uniting in the form of armies, players will need to collect resources to craft weapons and vehicles to fight back the apocalyptic threat of the Chosen invasion. Special Nano-technology suits of armor called Battleframes enhance the human race in this future Earth and allow players to jumpjet across battlefields, wield a variety of exotic weapons of heavy destruction, and employ special abilities to reclaim the world.

Created by seasoned developers including the team-lead for vanilla WoW and the lead-designer of Tribes 1 and 2, Firefall’s combat is fast paced, furious, and plays like a top tier action oriented shooter. But Firefall is equally an MMO, plunging hundreds of players into an all-out Player vs. Environment war against the Chosen army. It is the largest co-op shooter made to date and offers a unique gameplay experience not found any where else."

* Who are the Chosen?

"The Chosen are an intelligent and malevolent race. They invade by drop pods. They establish patrols, build outposts and lay siege to towns. They strike anywhere and at any time in small waves or huge incursions. These barrages of strategic attacks by the Chosen create a fully dynamic Massive Multiplayer Online open world warfront.

Players have the choice to watch the world fall by the wayside or fight back against the Chosen. Defend key points on the warfront to defy the Melding's consumption of the world. Advance into the heart of Chosen territory to reclaim areas once belonging to the Accord. Working together in cross-server events, players will uncover new parts of the world with each campaign to recoup the world and drive back the Melding storm."

* What are some of the FireFall's features?

First off, the game is completely free; free to download and free to play. Microtransactions consist of mostly cosmetic items with a few exceptions but none will give you much of a competitive edge. The game offers open world PvE (open world PvP is in development), an in depth crafting system, e-sport PvP with shoutcasting and spectating, jetpacks, battleframe and warpaint customization, vehicles, missions, dynamic events, and a story-driven campaign (that isn't quite implemented yet).


File: 1372089487281.png (2.57 MB, 1920x1200, Screenshot08.png)

* What is the current state of the game?

See first image.

* What is PvP like in FireFall?

"Fighting in Firefall is fun and completely skill based. Movement is fast and vertical thanks to the jump jet feature on every Battleframe. There are no dice rolls or RPG elements to get in the way of your personal capabilities as a player. A natural extension of our combat system was to create an array of e-Sports PvP maps, where teams can compete on ladders and in our planned 2013 tournament schedule complete with a 1 million dollar prize pool."

* Tell me about crafting.

The majority of items in Firefall are created with resources, known as Crystite Hybrids. These resources are generated dynamically in the world and players must survey for optimal mining points. You can check your map for the location of specific resources that you need. Once found, special rocket propelled mining drills called Thumpers are used to collect the resources. There are millions of possible combinations that create unique properties in player crafted items.

The current crafting system is very complex and has a bit of a learning curve but the customization is very cool once you get the hang of it.

* Got screenshots?

<freakazoid>DO I?!</freakazoid>


File: 1372089552225.png (2.75 MB, 1920x1200, Screenshot11.png)


File: 1372089597553.png (2.07 MB, 1920x1200, Screenshot05.png)


File: 1372090455960.png (1.86 MB, 1920x1200, Screenshot10.png)

Pretty, isn't it?

* Why should I get into the game now?

First, open beta is starting soon. Anyone who was in the closed beta likely has a number of invite codes left over to drag people in with, and if you can't find someone to invite you there's always the buy-in option of throwing actual money at Red 5 Studios for a founder's pack. If you get in before open beta starts, there's a few items you can get right now that players won't be able to get later, like pets, custom glider pads, and even a future-motorcycle with a fancy red paintjob. As of this posting, I have five (5) invite codes to give away.

* What can I do in the game?

Right now? You can mine for resources, you can travel the (somewhat small right now) open world to complete missions for XP and resources, you can challenge players in the world to PvP duels, or you can get in a queue for one of a number of arena PvP matches. All of these activities reward you with XP, which is earned on a battleframe-by-battleframe basis, as well as resources that you can use to advance your battleframe's capabilities or to build new toys to play with. There's even a raid boss that players can summon, but it needs 25 coordinated players to beat up.

* What will I be able to do as the game progresses?

The devs have stated in the past that their end goal for FireFall is to allow players to push the Melding off of Earth entirely, giving the game a win condition, as well as to give players the chance to fail and let the Chosen and the Melding take over entirely. There's a series of videos by the folks who do Extra Credits that will explain this in more detail, and the first one is here: http://youtu.be/RhLBtBUp_pI

* Why are you making a thread about this?

Because it's an awesome shiny thing that I think needs more exposure, also fuck you that's why.


* Does this game have a website or are you going to be a dick?

Yes, and yes. http://www.firefallthegame.com/


so, I downloaded the client and played for a bit

it seems kind of fun so far

Anyone else playing?

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